Install
12.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
Install
---------
Start Date : 2004-04-04
Last Update : 2016-10-26
Author : Mike Waters
Email : mwaters517_AT_gmail_DOT_com
====================================================================================================
Table of Contents
1. Introduction.
2. Requirements.
3. wxWidgets Library.
4. Build System.
5. Installation.
6. Usage.
7. Examples.
8. Files.
9. Microsoft Windows Support.
10. Apple Mac OSX Support.
----------------------------------------------------------------------------------------------------
1. Introduction.
These instructions provide information required to compile and install gSpiceUI and basic
instructions on envoking gSpiceUI. For a more detailed description refer to the HTML user manual in
html/gSpiceUI.html.
----------------------------------------------------------------------------------------------------
2. Requirements.
There is one essential requirement for compiling gSpiceUI, three desirable requirements for running
gSpiceUI meaningfully and two optional requirement. These are listed below :
* Compilation (Essential) : The wxWidgets library.
* Run time (Desirable) : GNU-Cap electronic circuit simulation engine.
* Run time (Desirable) : NG-Spice electronic circuit simulation engine.
* Run time (Optional) : Gaw analogue waveform viewer.
* Run time (Optional) : gwave analogue waveform viewer.
* Schematic (Optional) : gnetlist schematic importing tool.
* Schematic (Optional) : gschem schematic generation/viewing tool.
Note : As a minimum NG-Spice should be compiled with XSpice enhancements enabled. One feature this
provides is the POLY() function which is used in many operational amplifier models. XSpice
enhancements are enabled via the NG-Spice configure script prior to compiling the sources
ie. :
./configure --enable-xspice
----------------------------------------------------------------------------------------------------
3. wxWidgets Library.
gSpiceUI is written in C++ and is based on the wxWidgets library. wxWidgets offers the possibility
of compiling the same source code under Linux/UNIX, MS Windows, OSX and various other platforms.
This library must be installed before gSpiceUI can be compiled.
Many systems now come with a version of wxWidgets pre-installed and this is the preferred option.
If however you are determined to build the wxWidgets library yourself then the following instruction
should help. The home page is :
http://www.wxWidgets.org/
The recommended version of the wxWidgets library is v3.0.x however v2.8.x should still work. The
archive file for a Linux based system is :
wxWidgets-3.0.x.tar.bz2
Untar the wxWidgets archive as follows :
tar -jxvf wxWidgets-3.0.x.tar.bz2
Installation of wxWidgets is based around autoconf and automake, so it should be straight forward.
If necessary refer to the installation instructions provided with the wxWidgets sources (in the docs
directory). Do the following in the wxWidgets base directory :
mkdir my-build
cd my-build
./configure --without-subdirs --disable-compat28
make
su
Password: <-- enter root password
make install
Note : Options which may be added to the ./configure command include :
--without-subdirs (Don't generate makefiles for samples/demos/...)
--disable-compat28 (Disable wxWidgets 2.8 compatibility)
--disable-debug_flag (Disable all debugging support ie. unset the __WXDEBUG__ flag)
--enable-debug_info (Create code with debugging information)
--enable-debug_gdb (Create code with extra GDB debugging info.)
--with-gtk[=VERSION] (Use GTK+, VERSION can be 3, 2 (default), 1 or "any")
At the time of writing there appear to be display problems when wxWidgets is compiled against
GTK3, so building against GTK2 is recommended.
To view all available options to the configure script enter :
./configure --help
----------------------------------------------------------------------------------------------------
4. Build System.
Assuming the wxWidgets library has been installed, go to the gSpiceUI root directory and enter the
following :
make
OR
gmake (for FreeBSD)
Note 1 : MAC users, enter the following before entering the above :
make maccfg
this creates some directories and copies some files, it only needs to be performed once per
installation.
Note 2 : To compile against mwxWidgets v2.8.x use :
make GSPICEUI_WXLIB=2.8
If all goes well a binary named gspiceui should have been generated in the <ROOT>/bin directory.
----------------------------------------------------------------------------------------------------
5. Installation.
The application may be installed into /usr/local/ by entering the following command as root :
make install
OR
gmake install (for FreeBSD)
The application binary is intalled in /usr/local/bin/. The documentation and any other support files
are installed in /usr/local/share/gspiceui/.
The application may be uninstalled by entering the following command as root :
make uninstall
OR
gmake uninstall (for FreeBSD)
An alternative install path may be specified by manually changing the make variable INSTALLDIR (or
DESTDIR) in the main Makefile or by specifying it on the command-line as the following example
illustrates :
make install INSTALLDIR=/alternative/install/directory
This applies equally for the uninstall operation :
make uninstall INSTALLDIR=/alternative/install/directory
----------------------------------------------------------------------------------------------------
6. Usage.
Change to the gspiceui/bin directory and execute the binary gspiceui in situ. Usage information is
listed below :
Analyse a electronic circuit using a GUI to a numerical simulation engine
USAGE : gspiceui [-OPTION [ARG]] [FILE/S]
OPTIONS : -h : Print usage (this message)
-v : Print version information
-d : Enable debug mode (generate console spew on standard error)
-r RCFILE : Specify a configuration file
RCFILE = ~/.gspiceui.conf (default)
-c : Rebuild/clean the configuration file
-s SIMENG : Specify the simulation engine to be used
SIMENG = ngspice or gnucap
-a ANA : Specify the analysis page to be displayed
ANA = op, dc, ac, tr
-g [PROC] : Guile procedure for importing a schematic file with gnetlist
PROC = spice-sdb, pcb, protelii, verilog, etc.
-w VIEWER : Specify the waveform data viewer to be used
VIEWER = gaw or gwave
FILE/S : Import schematic file/s or load a circuit description file
----------------------------------------------------------------------------------------------------
7. Examples.
The directory gspice/sch contains some example schematic files (with the file extension .sch) which
can be loaded using the Import command under the File menu. (These schematic files have been
generated using gschem the gEDA schematic capture application and are converted to net list format
using gnetlist.)
Note : The schematic examples which contain an operational amplifier require a symbol file which is
not currently part of the gschem symbol library. gnetlist uses the symbol pin sequence to
generate it's component pin sequence which itself must match the associated model pin
sequence. Consequently, to use these examples the symbol file opamp-3.sym must be copied to
your gschem symbol library. As root enter a copy command of the form shown below :
cp <DIR>/gspiceui/lib/sym/opamp-3.sym /usr/share/gEDA/sym/local/
----------------------------------------------------------------------------------------------------
8. Files.
It's worth noting that gSpiceUI can create many disk files during it's operation. For a brief
explaination of the various file types and their purposes refer to the User Manual provided in the
HTML documentation directory ie. "<root>/html/gSpiceUI.html".
As gSpiceUI is developed the format of the configuration file evolves (ie. ~/.gspiceui.conf). Over
time it can become cluttered with superseded variable names and/or group names. The configuration
file may be partially rebuilt using the command line option : "-c". At present the only way to
ensure that you have a pristeen configuration file is to delete it manually and allow gSpiceUI to
create a new one. Although this should not be essential, rebuilding the configuration file will at
least help with human readability.
----------------------------------------------------------------------------------------------------
9. Microsoft Windows Support.
This section provides a broad outline of how to build gSpiceUI on MS Windows. The methodology has
been developed and tested on Windows 7 but should work on other releases. Detailed instructions are
not provided since this information can change and so is best sourced from the Web sites for the
required packages ie. MinGW / MSYS and wxWidgets.
MinGW ("Minimalist GNU for Windows") is a minimalist development environment for native Microsoft
Windows applications. MSYS ("Minimal SYStem") is a Bourne Shell command line interpreter system.
It's an alternative to Microsoft's cmd.exe providing a general purpose command line environment
particularly suited to use with MinGW.
wxWidgets is a C++ library that lets developers create applications for Windows, Mac OS X, Linux and
other platforms with a single code base.
There is an article which was very helpful in formulating these instructions, by Oliver Kohl "Using
wxWidgets under Windows", it can be found at :
http://www.codeproject.com/Tips/630542/Using-wxWidgets-under-Windows
The steps to building gSpiceUI for Windows are as follows :
1. Install MinGW and MSYS :
* Go to http://www.mingw.org/ and retrieve the MinGW installer "mingw-get-setup.exe".
* Run the installer and select at least the following packages : C & C++ compilers and MSYS.
(If MinGW is installed in the root of your system drive (eg. C:\MinGW) you'll have no
problems with navigation and paths.)
* The installer will retrieve the selected packages from the Web and install them.
* Ensure that the file C:\MinGW\msys\1.0\etc\fstab and contains at least the following line
itself followed by an empty line :
C:\MinGW /mingw
* Now navigate to C:\mingw\msys\1.0 and run msys.bat, this creates your home folder.
* It is worth creating a start menu item and/or a desktop icon for msys.bat.
2. Install the wxWidgets sources :
* Go to http://www.wxwidgets.org/ and retrieve the wxWidgets sources eg. wxWidgets-3.0.2.zip.
* Create a folder (eg. C:\wxWidgets) and unpack the wxWidgets sources archive into it.
3. Build wxWidgets using MinGW :
* Open MSYS and go to the wxWidgets sources root directory eg. :
cd c:\wxWidgets\wxWidgets-3.0.2
* Create the build folder and navigate into it eg. :
mkdir build-msw
cd build-msw
* Run the wxWidgets configure script which creates the make files and sets system-dependent
variables :
../configure --build=x86-winnt-mingw32 --disable-shared --disable-threads
* Build wxWidgets :
make MONOLITHIC=1 SHARED=0 UNICODE=1 BUILD=release DEBUG_FLAG=0
* Install the wxWidgets libraries :
make install
5. Build gSpiceUI using MinGW :
* Unpack the gSpiceUI sources within the MSYS file system eg. C:\MinGW\msys\1.0\home\user.
(This isn't essential since you can navigate anywhere within MSYS, it just makes it easier.)
* Open MSYS and go to the wxWidgets sources root directory eg. :
cd ~/gspiceui-v1.1.00
* Build the gSpiceUI sources (the same as for Linux) :
make
* If all goes well you can now run gSpiceUI under Windows :
bin/gspiceui.exe
Note : There will be things that don't work in gSpiceUI under Windows eg. opening the online manual.
The Windows setup seems to be a bit different from Linux but it's start (for someone else).
----------------------------------------------------------------------------------------------------
10. Apple Mac OSX Support.
The good news is that gSpiceUI can be installed and run under OSX (based on user reports). The bad
news is that I don't have any instructions on how to do it since I don't have access to an OSX
system. I've added patches to the code base provided by OSX user who are running gSpiceUI on OSX.
I've tried to run a OSX client under Qemu but without success so far. If anyone wants to provide
some instructions I'm happy to insert them here.
====================================================================================================