UnitsBase.hpp
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//**************************************************************************************************
// UnitsBase.hpp *
// --------------- *
// *
// Description : This is the base class for controls which display units. *
// Started : 2014-03-08 *
// Last Update : 2015-01-18 *
// Copyright : (C) 2014-2016 MSWaters *
//**************************************************************************************************
//**************************************************************************************************
// *
// This program is free software; you can redistribute it and/or modify it under the *
// terms of the GNU General Public License as published by the Free Software Foundation; *
// either version 3 of the License, or (at your option) any later version. *
// *
//**************************************************************************************************
#ifndef UNITSBASE_HPP
#define UNITSBASE_HPP
// Application Includes
#include "TypeDefs.hpp"
#include "utility/CnvtType.hpp"
//**************************************************************************************************
class UnitsBase
{
protected :
UnitsBase( void );
~UnitsBase( );
public :
virtual bool bIsCreated( void ) = 0;
virtual const wxString & rosGetUnits( void ) = 0;
virtual int iGetUnits( void ) = 0;
// Take a value and return it combined with the currently selected units
long liGetValue( double dfValue );
double dfGetValue( double dfValue );
const wxString & rosGetValue( double dfValue, int iRes=2 );
// Static helper functions (may be called without instantiating the class)
static bool bGetUnitsType( eTypeUnits eUType, wxString & rosUnits );
static bool bGetUnitsType( const wxString & rosUnits, eTypeUnits * peUType );
};
//**************************************************************************************************
#endif // UNITSBASE_HPP