MESH_PARAM.h
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#ifndef MESH_PARAM_H
#define MESH_PARAM_H
//(*Headers(MESH_PARAM)
#include <wx/sizer.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/dialog.h>
//*)
// Application Includes
#include "UTILITIES.h"
class MESH_PARAM: public wxDialog
{
public:
MESH_PARAM(wxWindow* parent,wxWindowID id=wxID_ANY,const wxPoint& pos=wxDefaultPosition,const wxSize& size=wxDefaultSize);
virtual ~MESH_PARAM();
//(*Declarations(MESH_PARAM)
wxTextCtrl* TextCtrl4;
wxStaticText* StaticText2;
wxButton* Button1;
wxStaticText* StaticText1;
wxStaticText* StaticText3;
wxButton* Button2;
wxTextCtrl* TextCtrl2;
wxTextCtrl* TextCtrl1;
wxStaticText* StaticText4;
wxTextCtrl* TextCtrl3;
//*)
protected:
//(*Identifiers(MESH_PARAM)
static const long ID_STATICTEXT1;
static const long ID_TEXTCTRL1;
static const long ID_STATICTEXT2;
static const long ID_TEXTCTRL2;
static const long ID_STATICTEXT3;
static const long ID_TEXTCTRL3;
static const long ID_STATICTEXT4;
static const long ID_TEXTCTRL4;
static const long ID_BUTTON1;
static const long ID_BUTTON2;
//*)
private:
//(*Handlers(MESH_PARAM)
void OnButton1Click(wxCommandEvent& event);
void OnButton2Click(wxCommandEvent& event);
void OnTextCtrl1Text(wxCommandEvent& event);
void OnTextCtrl2Text(wxCommandEvent& event);
void OnInit(wxInitDialogEvent& event);
//*)
DECLARE_EVENT_TABLE()
};
#endif