#ifndef MESH_PARAM_H #define MESH_PARAM_H //(*Headers(MESH_PARAM) #include #include #include #include #include //*) // Application Includes #include "UTILITIES.h" class MESH_PARAM: public wxDialog { public: MESH_PARAM(wxWindow* parent,wxWindowID id=wxID_ANY,const wxPoint& pos=wxDefaultPosition,const wxSize& size=wxDefaultSize); virtual ~MESH_PARAM(); //(*Declarations(MESH_PARAM) wxTextCtrl* TextCtrl4; wxStaticText* StaticText2; wxButton* Button1; wxStaticText* StaticText1; wxStaticText* StaticText3; wxButton* Button2; wxTextCtrl* TextCtrl2; wxTextCtrl* TextCtrl1; wxStaticText* StaticText4; wxTextCtrl* TextCtrl3; //*) protected: //(*Identifiers(MESH_PARAM) static const long ID_STATICTEXT1; static const long ID_TEXTCTRL1; static const long ID_STATICTEXT2; static const long ID_TEXTCTRL2; static const long ID_STATICTEXT3; static const long ID_TEXTCTRL3; static const long ID_STATICTEXT4; static const long ID_TEXTCTRL4; static const long ID_BUTTON1; static const long ID_BUTTON2; //*) private: //(*Handlers(MESH_PARAM) void OnButton1Click(wxCommandEvent& event); void OnButton2Click(wxCommandEvent& event); void OnTextCtrl1Text(wxCommandEvent& event); void OnTextCtrl2Text(wxCommandEvent& event); void OnInit(wxInitDialogEvent& event); //*) DECLARE_EVENT_TABLE() }; #endif